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<div class="title">Using the library </div> </div>
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<div class="headertitle"><div class="title">Using the library</div></div>
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<div class="textblock"><h3>Build</h3>
<p>The preferred usage is including <code>&lt;mimalloc.h&gt;</code>, linking with the shared- or static library, and using the <code>mi_malloc</code> API exclusively for allocation. For example, </p><div class="fragment"><div class="line">gcc -o myprogram -lmimalloc myfile.c</div>
</div><!-- fragment --><p>mimalloc uses only safe OS calls (<code>mmap</code> and <code>VirtualAlloc</code>) and can co-exist with other allocators linked to the same program. If you use <code>cmake</code>, you can simply use: </p><div class="fragment"><div class="line">find_package(mimalloc 1.0 REQUIRED)</div>
</div><!-- fragment --><p>mimalloc uses only safe OS calls (<code>mmap</code> and <code>VirtualAlloc</code>) and can co-exist with other allocators linked to the same program. If you use <code>cmake</code>, you can simply use: </p><div class="fragment"><div class="line">find_package(mimalloc 2.1 REQUIRED)</div>
</div><!-- fragment --><p> in your <code>CMakeLists.txt</code> to find a locally installed mimalloc. Then use either: </p><div class="fragment"><div class="line">target_link_libraries(myapp PUBLIC mimalloc)</div>
</div><!-- fragment --><p> to link with the shared (dynamic) library, or: </p><div class="fragment"><div class="line">target_link_libraries(myapp PUBLIC mimalloc-<span class="keyword">static</span>)</div>
</div><!-- fragment --><p> to link with the static library. See <code>test\CMakeLists.txt</code> for an example.</p>
<h3>C++</h3>
<p>For best performance in C++ programs, it is also recommended to override the global <code>new</code> and <code>delete</code> operators. For convience, mimalloc provides <a href="https://github.com/microsoft/mimalloc/blob/master/include/mimalloc-new-delete.h"><code>mimalloc-new-delete.h</code></a> which does this for you &ndash; just include it in a single(!) source file in your project without linking to the mimalloc's library.</p>
<p>For best performance in C++ programs, it is also recommended to override the global <code>new</code> and <code>delete</code> operators. For convience, mimalloc provides <a href="https://github.com/microsoft/mimalloc/blob/master/include/mimalloc-new-delete.h"><code>mimalloc-new-delete.h</code></a> which does this for you &ndash; just include it in a single(!) source file in your project.</p>
<p>In C++, mimalloc also provides the <code><a class="el" href="group__cpp.html#structmi__stl__allocator" title="std::allocator implementation for mimalloc for use in STL containers.">mi_stl_allocator</a></code> struct which implements the <code>std::allocator</code> interface. For example: </p><div class="fragment"><div class="line">std::vector&lt;some_struct, mi_stl_allocator&lt;some_struct&gt;&gt; vec;</div>
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