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add prim/osx directory
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5 changed files with 32 additions and 17 deletions
9
src/prim/osx/prim.c
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9
src/prim/osx/prim.c
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@ -0,0 +1,9 @@
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/* ----------------------------------------------------------------------------
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Copyright (c) 2018-2023, Microsoft Research, Daan Leijen
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This is free software; you can redistribute it and/or modify it under the
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terms of the MIT license. A copy of the license can be found in the file
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"LICENSE" at the root of this distribution.
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-----------------------------------------------------------------------------*/
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// We use the unix/prim.c with the mmap API on macOSX
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#include "../unix/prim.c"
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@ -10,9 +10,15 @@ terms of the MIT license. A copy of the license can be found in the file
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#if defined(_WIN32)
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#include "windows/prim.c" // VirtualAlloc (Windows)
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#elif defined(__APPLE__)
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#include "osx/prim.c" // macOSX (actually defers to mmap in unix/prim.c)
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#elif defined(__wasi__)
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#define MI_USE_SBRK
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#include "wasi/prim.c" // memory-grow or sbrk (Wasm)
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#else
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#include "unix/prim.c" // mmap() (Linux, macOSX, BSD, Illumnos, Haiku, DragonFly, etc.)
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#endif
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14
src/static.c
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src/static.c
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@ -20,11 +20,8 @@ terms of the MIT license. A copy of the license can be found in the file
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// containing the whole library. If it is linked first
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// it will override all the standard library allocation
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// functions (on Unix's).
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#include "alloc.c"
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#include "alloc.c" // includes alloc-override.c
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#include "alloc-aligned.c"
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#if MI_OSX_ZONE
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#include "alloc-override-osx.c"
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#endif
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#include "alloc-posix.c"
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#include "arena.c"
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#include "bitmap.c"
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@ -32,9 +29,12 @@ terms of the MIT license. A copy of the license can be found in the file
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#include "init.c"
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#include "options.c"
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#include "os.c"
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#include "page.c"
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#include "prim/prim.c"
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#include "random.c"
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#include "page.c" // includes page-queue.c
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#include "random.c"
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#include "region.c"
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#include "segment.c"
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#include "stats.c"
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#include "prim/prim.c"
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#if MI_OSX_ZONE
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#include "prim/osx/alloc-override-zone.c"
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#endif
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