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2 changed files with 17 additions and 15 deletions
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# Windows Override
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<span id="override_on_windows">Dynamically overriding on mimalloc on Windows</span>
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is robust and has the particular advantage to be able to redirect all malloc/free calls that go through
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the (dynamic) C runtime allocator, including those from other DLL's or libraries.
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As it intercepts all allocation calls on a low level, it can be used reliably
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is robust and has the particular advantage to be able to redirect all malloc/free calls
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that go through the (dynamic) C runtime allocator, including those from other DLL's or
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libraries. As it intercepts all allocation calls on a low level, it can be used reliably
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on large programs that include other 3rd party components.
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There are four requirements to make the overriding work well:
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@ -11,8 +11,8 @@ There are four requirements to make the overriding work well:
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2. Link your program explicitly with the `mimalloc-override.lib` export library for
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the `mimalloc-override.dll` -- which contains all mimalloc functionality.
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To ensure the `mimalloc-override.dll` is actually loaded at run-time it is easiest to insert some
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call to the mimalloc API in the `main` function, like `mi_version()`
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To ensure the `mimalloc-override.dll` is actually loaded at run-time it is easiest
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to insert some call to the mimalloc API in the `main` function, like `mi_version()`
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(or use the `/include:mi_version` switch on the linker, or
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use `#pragma comment(linker, "/include:mi_version")` in some source file).
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See the `mimalloc-override-test` project for an example on how to use this.
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a single(!) source file in your project).
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The environment variable `MIMALLOC_DISABLE_REDIRECT=1` can be used to disable dynamic
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overriding at run-time. Use `MIMALLOC_VERBOSE=1` to check if mimalloc was successfully redirected.
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overriding at run-time. Use `MIMALLOC_VERBOSE=1` to check if mimalloc was successfully
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redirected.
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### Other Platforms
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`mimalloc-override.lib` export library.
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2. Now separately build `mimalloc-override.dll` in `arm64ec` mode and _overwrite_ your
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previous (x64) `mimalloc-override.dll` -- the loader can handle the mix of arm64ec
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and x64 code. Now use `mimalloc-redirect-arm64ec.dll` in this case to match your
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and x64 code. Now use `mimalloc-redirect-arm64ec.dll` to match your new
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arm64ec `mimalloc-override.dll`. The main program stays as is and can be fully x64
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or contain more arm64ec modules. At runtime, the arm64ec `mimalloc-override.dll` will
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run with native arm64 instructions while the rest of the program runs emulated x64.
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### Minject
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We cannot always re-link an executable with `mimalloc-override.dll`, and similarly, we cannot always
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ensure that the DLL comes first in the import table of the final executable.
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We cannot always re-link an executable with `mimalloc-override.dll`, and similarly, we
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cannot always ensure that the DLL comes first in the import table of the final executable.
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In many cases though we can patch existing executables without any recompilation
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if they are linked with the dynamic C runtime (`ucrtbase.dll`) -- just put the `mimalloc-override.dll`
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into the import table (and put `mimalloc-redirect.dll` in the same folder)
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Such patching can be done for example with [CFF Explorer](https://ntcore.com/?page_id=388).
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if they are linked with the dynamic C runtime (`ucrtbase.dll`) -- just put the
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`mimalloc-override.dll` into the import table (and put `mimalloc-redirect.dll` in the same
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directory) Such patching can be done for example with [CFF Explorer](https://ntcore.com/?page_id=388).
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The `minject` program can also do this from the command line
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Use `minject --help` for options:
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@ -50,8 +50,6 @@ int main() {
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mi_stats_reset(); // ignore earlier allocations
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various_tests();
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test_mixed1();
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const char* ptr = ::_Getdays();
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free((void*)ptr);
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//test_std_string();
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//test_thread_local();
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t = new (tbuf) Test(42);
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t->~Test();
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delete[] tbuf;
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const char* ptr = ::_Getdays(); // test _base overrid
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free((void*)ptr);
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}
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class Static {
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