Apple rebrands "OS X" as "macOS"

In 2012, with the release of OS X 10.8 Mountain Lion, the name of the
system was shortened from Mac OS X to OS X. In 2016, with the release
of macOS 10.12 Sierra, the name was changed from OS X to macOS to
streamline it with the branding of Apple's other primary operating
systems: iOS, watchOS, and tvOS.

Reference: https://en.wikipedia.org/wiki/MacOS
This commit is contained in:
Jim Huang 2019-06-23 15:29:41 +08:00 committed by Jim Huang
parent 3526b09903
commit a667971cbf
7 changed files with 16 additions and 16 deletions

View file

@ -146,7 +146,7 @@ extern mi_decl_thread mi_heap_t* _mi_heap_default; // default heap to allocate
static inline mi_heap_t* mi_get_default_heap() {
#ifdef MI_TLS_RECURSE_GUARD
// on some platforms, like MacOSX, the dynamic loader calls `malloc`
// on some platforms, like macOS, the dynamic loader calls `malloc`
// to initialize thread local data. To avoid recursion, we need to avoid
// accessing the thread local `_mi_default_heap` until our module is loaded
// and use the statically allocated main heap until that time.
@ -300,7 +300,7 @@ static inline uintptr_t _mi_thread_id() mi_attr_noexcept {
#if defined(__i386__)
__asm__("movl %%gs:0, %0" : "=r" (tid) : : ); // 32-bit always uses GS
#elif defined(__MACH__)
__asm__("movq %%gs:0, %0" : "=r" (tid) : : ); // x86_64 MacOSX uses GS
__asm__("movq %%gs:0, %0" : "=r" (tid) : : ); // x86_64 macOS uses GS
#elif defined(__x86_64__)
__asm__("movq %%fs:0, %0" : "=r" (tid) : : ); // x86_64 Linux, BSD uses FS
#elif defined(__arm__)