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fix decommit for huge objects
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4 changed files with 39 additions and 27 deletions
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@ -91,7 +91,7 @@ static bool chance(size_t perc, random_t r) {
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static void* alloc_items(size_t items, random_t r) {
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if (chance(1, r)) {
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if (chance(1, r) && allow_large_objects) items *= 10000; // 0.01% giant
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if (chance(1, r) && allow_large_objects) items *= 50000; // 0.01% giant
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else if (chance(10, r) && allow_large_objects) items *= 1000; // 0.1% huge
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else items *= 100; // 1% large objects;
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}
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