enable building for xbox, based on pr #1084 by @maxbachmann

This commit is contained in:
daanx 2025-06-08 16:41:04 -07:00
parent fda68e5fc4
commit 99ed3ea754

View file

@ -12,6 +12,10 @@ terms of the MIT license. A copy of the license can be found in the file
#include "mimalloc/prim.h"
#include <stdio.h> // fputs, stderr
// xbox has no console IO
#if !defined(WINAPI_FAMILY_PARTITION) || WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM)
#define MI_HAS_CONSOLE_IO
#endif
//---------------------------------------------
// Dynamically bind Windows API points for portability
@ -46,21 +50,29 @@ typedef struct MI_MEM_ADDRESS_REQUIREMENTS_S {
#include <winternl.h>
typedef PVOID (__stdcall *PVirtualAlloc2)(HANDLE, PVOID, SIZE_T, ULONG, ULONG, MI_MEM_EXTENDED_PARAMETER*, ULONG);
typedef NTSTATUS (__stdcall *PNtAllocateVirtualMemoryEx)(HANDLE, PVOID*, SIZE_T*, ULONG, ULONG, MI_MEM_EXTENDED_PARAMETER*, ULONG);
typedef LONG (__stdcall *PNtAllocateVirtualMemoryEx)(HANDLE, PVOID*, SIZE_T*, ULONG, ULONG, MI_MEM_EXTENDED_PARAMETER*, ULONG); // avoid NTSTATUS as it is not defined on xbox (pr #1084)
static PVirtualAlloc2 pVirtualAlloc2 = NULL;
static PNtAllocateVirtualMemoryEx pNtAllocateVirtualMemoryEx = NULL;
// Similarly, GetNumaProcessorNodeEx is only supported since Windows 7
// Similarly, GetNumaProcessorNodeEx is only supported since Windows 7 (and GetNumaNodeProcessorMask is not supported on xbox)
typedef struct MI_PROCESSOR_NUMBER_S { WORD Group; BYTE Number; BYTE Reserved; } MI_PROCESSOR_NUMBER;
typedef VOID (__stdcall *PGetCurrentProcessorNumberEx)(MI_PROCESSOR_NUMBER* ProcNumber);
typedef BOOL (__stdcall *PGetNumaProcessorNodeEx)(MI_PROCESSOR_NUMBER* Processor, PUSHORT NodeNumber);
typedef BOOL (__stdcall* PGetNumaNodeProcessorMaskEx)(USHORT Node, PGROUP_AFFINITY ProcessorMask);
typedef BOOL (__stdcall *PGetNumaProcessorNode)(UCHAR Processor, PUCHAR NodeNumber);
typedef BOOL (__stdcall* PGetNumaNodeProcessorMask)(UCHAR Node, PULONGLONG ProcessorMask);
typedef BOOL (__stdcall* PGetNumaHighestNodeNumber)(PULONG Node);
static PGetCurrentProcessorNumberEx pGetCurrentProcessorNumberEx = NULL;
static PGetNumaProcessorNodeEx pGetNumaProcessorNodeEx = NULL;
static PGetNumaNodeProcessorMaskEx pGetNumaNodeProcessorMaskEx = NULL;
static PGetNumaProcessorNode pGetNumaProcessorNode = NULL;
static PGetNumaNodeProcessorMask pGetNumaNodeProcessorMask = NULL;
static PGetNumaHighestNodeNumber pGetNumaHighestNodeNumber = NULL;
// Not available on xbox
typedef SIZE_T(__stdcall* PGetLargePageMinimum)(VOID);
static PGetLargePageMinimum pGetLargePageMinimum = NULL;
// Available after Windows XP
typedef BOOL (__stdcall *PGetPhysicallyInstalledSystemMemory)( PULONGLONG TotalMemoryInKilobytes );
@ -74,6 +86,7 @@ static bool win_enable_large_os_pages(size_t* large_page_size)
static bool large_initialized = false;
if (large_initialized) return (_mi_os_large_page_size() > 0);
large_initialized = true;
if (pGetLargePageMinimum==NULL) return false; // no large page support (xbox etc.)
// Try to see if large OS pages are supported
// To use large pages on Windows, we first need access permission
@ -92,8 +105,8 @@ static bool win_enable_large_os_pages(size_t* large_page_size)
if (ok) {
err = GetLastError();
ok = (err == ERROR_SUCCESS);
if (ok && large_page_size != NULL) {
*large_page_size = GetLargePageMinimum();
if (ok && large_page_size != NULL && pGetLargePageMinimum != NULL) {
*large_page_size = (*pGetLargePageMinimum)();
}
}
}
@ -149,6 +162,9 @@ void _mi_prim_mem_init( mi_os_mem_config_t* config )
pGetNumaProcessorNodeEx = (PGetNumaProcessorNodeEx)(void (*)(void))GetProcAddress(hDll, "GetNumaProcessorNodeEx");
pGetNumaNodeProcessorMaskEx = (PGetNumaNodeProcessorMaskEx)(void (*)(void))GetProcAddress(hDll, "GetNumaNodeProcessorMaskEx");
pGetNumaProcessorNode = (PGetNumaProcessorNode)(void (*)(void))GetProcAddress(hDll, "GetNumaProcessorNode");
pGetNumaNodeProcessorMask = (PGetNumaNodeProcessorMask)(void (*)(void))GetProcAddress(hDll, "GetNumaNodeProcessorMask");
pGetNumaHighestNodeNumber = (PGetNumaHighestNodeNumber)(void (*)(void))GetProcAddress(hDll, "GetNumaHighestNodeNumber");
pGetLargePageMinimum = (PGetLargePageMinimum)(void (*)(void))GetProcAddress(hDll, "GetLargePageMinimum");
// Get physical memory (not available on XP, so check dynamically)
PGetPhysicallyInstalledSystemMemory pGetPhysicallyInstalledSystemMemory = (PGetPhysicallyInstalledSystemMemory)(void (*)(void))GetProcAddress(hDll,"GetPhysicallyInstalledSystemMemory");
if (pGetPhysicallyInstalledSystemMemory != NULL) {
@ -388,7 +404,7 @@ static void* _mi_prim_alloc_huge_os_pagesx(void* hint_addr, size_t size, int num
}
SIZE_T psize = size;
void* base = hint_addr;
NTSTATUS err = (*pNtAllocateVirtualMemoryEx)(GetCurrentProcess(), &base, &psize, flags, PAGE_READWRITE, params, param_count);
LONG err = (*pNtAllocateVirtualMemoryEx)(GetCurrentProcess(), &base, &psize, flags, PAGE_READWRITE, params, param_count);
if (err == 0 && base != NULL) {
return base;
}
@ -442,7 +458,9 @@ size_t _mi_prim_numa_node(void) {
size_t _mi_prim_numa_node_count(void) {
ULONG numa_max = 0;
GetNumaHighestNodeNumber(&numa_max);
if (pGetNumaHighestNodeNumber!=NULL) {
(*pGetNumaHighestNodeNumber)(&numa_max);
}
// find the highest node number that has actual processors assigned to it. Issue #282
while (numa_max > 0) {
if (pGetNumaNodeProcessorMaskEx != NULL) {
@ -455,8 +473,10 @@ size_t _mi_prim_numa_node_count(void) {
else {
// Vista or earlier, use older API that is limited to 64 processors.
ULONGLONG mask;
if (GetNumaNodeProcessorMask((UCHAR)numa_max, &mask)) {
if (pGetNumaNodeProcessorMask != NULL) {
if ((*pGetNumaNodeProcessorMask)((UCHAR)numa_max, &mask)) {
if (mask != 0) break; // found the maximum non-empty node
}
};
}
// max node was invalid or had no processor assigned, try again
@ -546,17 +566,21 @@ void _mi_prim_out_stderr( const char* msg )
if (!_mi_preloading()) {
// _cputs(msg); // _cputs cannot be used as it aborts when failing to lock the console
static HANDLE hcon = INVALID_HANDLE_VALUE;
static bool hconIsConsole;
static bool hconIsConsole = false;
if (hcon == INVALID_HANDLE_VALUE) {
CONSOLE_SCREEN_BUFFER_INFO sbi;
hcon = GetStdHandle(STD_ERROR_HANDLE);
#ifdef MI_HAS_CONSOLE_IO
CONSOLE_SCREEN_BUFFER_INFO sbi;
hconIsConsole = ((hcon != INVALID_HANDLE_VALUE) && GetConsoleScreenBufferInfo(hcon, &sbi));
#endif
}
const size_t len = _mi_strlen(msg);
if (len > 0 && len < UINT32_MAX) {
DWORD written = 0;
if (hconIsConsole) {
#ifdef MI_HAS_CONSOLE_IO
WriteConsoleA(hcon, msg, (DWORD)len, &written, NULL);
#endif
}
else if (hcon != INVALID_HANDLE_VALUE) {
// use direct write if stderr was redirected