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add STL allocators that use a specific heap and can destroy at the end; see original PR #625 by @vmarkovtsev
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3 changed files with 163 additions and 1 deletions
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@ -91,7 +91,10 @@ extern inline void* _mi_page_malloc(mi_heap_t* heap, mi_page_t* page, size_t siz
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static inline mi_decl_restrict void* mi_heap_malloc_small_zero(mi_heap_t* heap, size_t size, bool zero) mi_attr_noexcept {
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mi_assert(heap != NULL);
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mi_assert(heap->thread_id == 0 || heap->thread_id == _mi_thread_id()); // heaps are thread local
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#if MI_DEBUG
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const uintptr_t tid = _mi_thread_id();
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mi_assert(heap->thread_id == 0 || heap->thread_id == tid); // heaps are thread local
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#endif
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mi_assert(size <= MI_SMALL_SIZE_MAX);
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#if (MI_PADDING)
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if (size == 0) {
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