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update readme to use mimalloc.dll (instead of mimalloc-override.dll)
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2 changed files with 48 additions and 43 deletions
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@ -9,20 +9,20 @@ There are four requirements to make the overriding work well:
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1. Use the C-runtime library as a DLL (using the `/MD` or `/MDd` switch).
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1. Use the C-runtime library as a DLL (using the `/MD` or `/MDd` switch).
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2. Link your program explicitly with the `mimalloc-override.lib` export library for
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2. Link your program explicitly with the `mimalloc.lib` export library for
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the `mimalloc-override.dll` -- which contains all mimalloc functionality.
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the `mimalloc.dll` -- which contains all mimalloc functionality.
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To ensure the `mimalloc-override.dll` is actually loaded at run-time it is easiest
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To ensure the `mimalloc.dll` is actually loaded at run-time it is easiest
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to insert some call to the mimalloc API in the `main` function, like `mi_version()`
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to insert some call to the mimalloc API in the `main` function, like `mi_version()`
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(or use the `/include:mi_version` switch on the linker, or
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(or use the `/include:mi_version` switch on the linker, or
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use `#pragma comment(linker, "/include:mi_version")` in some source file).
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similarly, `#pragma comment(linker, "/include:mi_version")` in some source file).
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See the `mimalloc-override-test` project for an example on how to use this.
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See the `mimalloc-test-override` project for an example on how to use this.
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3. The `mimalloc-redirect.dll` must be put in the same folder as the main
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3. The `mimalloc-redirect.dll` must be put in the same folder as the main
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`mimalloc-override.dll` at runtime (as it is a dependency of that DLL).
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`mimalloc.dll` at runtime (as it is a dependency of that DLL).
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The redirection DLL ensures that all calls to the C runtime malloc API get
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The redirection DLL ensures that all calls to the C runtime malloc API get
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redirected to mimalloc functions (which reside in `mimalloc-override.dll`).
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redirected to mimalloc functions (which reside in `mimalloc.dll`).
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4. Ensure the `mimalloc-override.dll` comes as early as possible in the import
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4. Ensure the `mimalloc.dll` comes as early as possible in the import
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list of the final executable (so it can intercept all potential allocations).
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list of the final executable (so it can intercept all potential allocations).
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You can use `minject -l <exe>` to check this if needed.
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You can use `minject -l <exe>` to check this if needed.
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@ -37,8 +37,8 @@ redirected.
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### Other Platforms
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### Other Platforms
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You always link with `mimalloc-override.dll` but for different platforms you may
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You always link with `mimalloc.dll` but for different platforms you may
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need a specific `mimalloc-redirect.dll`:
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need a specific redirection DLL:
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- __x64__: `mimalloc-redirect.dll`.
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- __x64__: `mimalloc-redirect.dll`.
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- __x86__: `mimalloc-redirect32.dll`. Use for older 32-bit Windows programs.
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- __x86__: `mimalloc-redirect32.dll`. Use for older 32-bit Windows programs.
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@ -47,12 +47,12 @@ need a specific `mimalloc-redirect.dll`:
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mode on Windows arm64. Unfortunately we cannot run x64 code emulated on Windows arm64 with
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mode on Windows arm64. Unfortunately we cannot run x64 code emulated on Windows arm64 with
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the x64 mimalloc override directly (since the C runtime always uses `arm64ec`). Instead:
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the x64 mimalloc override directly (since the C runtime always uses `arm64ec`). Instead:
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1. Build the program as normal for x64 and link as normal with the x64
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1. Build the program as normal for x64 and link as normal with the x64
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`mimalloc-override.lib` export library.
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`mimalloc.lib` export library.
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2. Now separately build `mimalloc-override.dll` in `arm64ec` mode and _overwrite_ your
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2. Now separately build `mimalloc.dll` in `arm64ec` mode and _overwrite_ your
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previous (x64) `mimalloc-override.dll` -- the loader can handle the mix of arm64ec
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previous (x64) `mimalloc.dll` -- the loader can handle the mix of arm64ec
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and x64 code. Now use `mimalloc-redirect-arm64ec.dll` to match your new
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and x64 code. Now use `mimalloc-redirect-arm64ec.dll` to match your new
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arm64ec `mimalloc-override.dll`. The main program stays as is and can be fully x64
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arm64ec `mimalloc.dll`. The main program stays as is and can be fully x64
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or contain more arm64ec modules. At runtime, the arm64ec `mimalloc-override.dll` will
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or contain more arm64ec modules. At runtime, the arm64ec `mimalloc.dll` will
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run with native arm64 instructions while the rest of the program runs emulated x64.
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run with native arm64 instructions while the rest of the program runs emulated x64.
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[arm64ec]: https://learn.microsoft.com/en-us/windows/arm/arm64ec
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[arm64ec]: https://learn.microsoft.com/en-us/windows/arm/arm64ec
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@ -60,11 +60,11 @@ need a specific `mimalloc-redirect.dll`:
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### Minject
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### Minject
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We cannot always re-link an executable with `mimalloc-override.dll`, and similarly, we
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We cannot always re-link an executable with `mimalloc.dll`, and similarly, we
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cannot always ensure that the DLL comes first in the import table of the final executable.
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cannot always ensure that the DLL comes first in the import table of the final executable.
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In many cases though we can patch existing executables without any recompilation
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In many cases though we can patch existing executables without any recompilation
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if they are linked with the dynamic C runtime (`ucrtbase.dll`) -- just put the
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if they are linked with the dynamic C runtime (`ucrtbase.dll`) -- just put the
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`mimalloc-override.dll` into the import table (and put `mimalloc-redirect.dll` in the same
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`mimalloc.dll` into the import table (and put `mimalloc-redirect.dll` in the same
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directory) Such patching can be done for example with [CFF Explorer](https://ntcore.com/?page_id=388).
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directory) Such patching can be done for example with [CFF Explorer](https://ntcore.com/?page_id=388).
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The `minject` program can also do this from the command line
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The `minject` program can also do this from the command line
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@ -86,8 +86,8 @@ options:
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-l --list only list imported modules
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-l --list only list imported modules
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-i --inplace update the exe in-place (make sure there is a backup!)
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-i --inplace update the exe in-place (make sure there is a backup!)
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-f --force always overwrite without prompting
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-f --force always overwrite without prompting
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--postfix=<p> use <p> as a postfix to the mimalloc dll (default is 'override')
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--postfix=<p> use <p> as a postfix to the mimalloc dll.
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e.g. use --postfix=override-debug to link with mimalloc-override-debug.dll
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e.g. use --postfix=debug to link with mimalloc-debug.dll
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notes:
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notes:
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Without '--inplace' an injected <exe> is generated with the same name ending in '-mi'.
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Without '--inplace' an injected <exe> is generated with the same name ending in '-mi'.
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53
readme.md
53
readme.md
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@ -428,43 +428,48 @@ Note that certain security restrictions may apply when doing this from
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the [shell](https://stackoverflow.com/questions/43941322/dyld-insert-libraries-ignored-when-calling-application-through-bash).
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the [shell](https://stackoverflow.com/questions/43941322/dyld-insert-libraries-ignored-when-calling-application-through-bash).
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### Dynamic Override on Windows
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# Windows Override
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<span id="override_on_windows">Dynamically overriding on mimalloc on Windows</span>
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<span id="override_on_windows">Dynamically overriding on mimalloc on Windows</span>
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is robust and has the particular advantage to be able to redirect all malloc/free calls that go through
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is robust and has the particular advantage to be able to redirect all malloc/free calls
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the (dynamic) C runtime allocator, including those from other DLL's or libraries.
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that go through the (dynamic) C runtime allocator, including those from other DLL's or
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As it intercepts all allocation calls on a low level, it can be used reliably
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libraries. As it intercepts all allocation calls on a low level, it can be used reliably
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on large programs that include other 3rd party components.
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on large programs that include other 3rd party components.
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There are four requirements to make the overriding work robustly:
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There are four requirements to make the overriding work well:
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1. Use the C-runtime library as a DLL (using the `/MD` or `/MDd` switch).
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1. Use the C-runtime library as a DLL (using the `/MD` or `/MDd` switch).
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2. Link your program explicitly with `mimalloc-override.dll` library.
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To ensure the `mimalloc-override.dll` is loaded at run-time it is easiest to insert some
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2. Link your program explicitly with the `mimalloc.lib` export library for the `mimalloc.dll`.
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call to the mimalloc API in the `main` function, like `mi_version()`
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(which must be compiled with `-DMI_OVERRIDE=ON`, which is the default though).
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(or use the `/INCLUDE:mi_version` switch on the linker). See the `mimalloc-override-test` project
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To ensure the `mimalloc.dll` is actually loaded at run-time it is easiest
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for an example on how to use this.
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to insert some call to the mimalloc API in the `main` function, like `mi_version()`
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3. The [`mimalloc-redirect.dll`](bin) (or `mimalloc-redirect32.dll`) must be put
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(or use the `/include:mi_version` switch on the linker command, or
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in the same folder as the main `mimalloc-override.dll` at runtime (as it is a dependency of that DLL).
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similarly, `#pragma comment(linker, "/include:mi_version")` in some source file).
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The redirection DLL ensures that all calls to the C runtime malloc API get redirected to
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See the `mimalloc-test-override` project for an example on how to use this.
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mimalloc functions (which reside in `mimalloc-override.dll`).
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4. Ensure the `mimalloc-override.dll` comes as early as possible in the import
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3. The `mimalloc-redirect.dll` must be put in the same folder as the main
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`mimalloc.dll` at runtime (as it is a dependency of that DLL).
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The redirection DLL ensures that all calls to the C runtime malloc API get
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redirected to mimalloc functions (which reside in `mimalloc.dll`).
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4. Ensure the `mimalloc.dll` comes as early as possible in the import
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list of the final executable (so it can intercept all potential allocations).
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list of the final executable (so it can intercept all potential allocations).
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You can use `minject -l <exe>` to check this if needed.
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For best performance on Windows with C++, it
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For best performance on Windows with C++, it
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is also recommended to also override the `new`/`delete` operations (by including
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is also recommended to also override the `new`/`delete` operations (by including
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[`mimalloc-new-delete.h`](include/mimalloc-new-delete.h)
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[`mimalloc-new-delete.h`](../include/mimalloc-new-delete.h)
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a single(!) source file in your project).
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a single(!) source file in your project).
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The environment variable `MIMALLOC_DISABLE_REDIRECT=1` can be used to disable dynamic
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The environment variable `MIMALLOC_DISABLE_REDIRECT=1` can be used to disable dynamic
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overriding at run-time. Use `MIMALLOC_VERBOSE=1` to check if mimalloc was successfully redirected.
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overriding at run-time. Use `MIMALLOC_VERBOSE=1` to check if mimalloc was successfully
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redirected.
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For different platforms than x64, you may need a specific [redirection dll](bin).
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Furthermore, we cannot always re-link an executable or ensure `mimalloc.dll` comes
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first in the import table. In such cases the [`minject`](bin) tool can be used
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to patch the executable's import tables.
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We cannot always re-link an executable with `mimalloc-override.dll`, and similarly, we cannot always
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ensure the the DLL comes first in the import table of the final executable.
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In many cases though we can patch existing executables without any recompilation
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if they are linked with the dynamic C runtime (`ucrtbase.dll`) -- just put the `mimalloc-override.dll`
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into the import table (and put `mimalloc-redirect.dll` in the same folder)
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Such patching can be done for example with [CFF Explorer](https://ntcore.com/?page_id=388) or
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the [`minject`](bin) program.
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## Static override
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## Static override
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