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implement arena exclusive heap allocation for dev
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6 changed files with 54 additions and 22 deletions
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@ -179,6 +179,7 @@ void _mi_heap_destroy_pages(mi_heap_t* heap);
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void _mi_heap_collect_abandon(mi_heap_t* heap);
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void _mi_heap_set_default_direct(mi_heap_t* heap);
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void _mi_heap_destroy_all(void);
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bool _mi_heap_memid_is_suitable(mi_heap_t* heap, size_t memid);
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// "stats.c"
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void _mi_stats_done(mi_stats_t* stats);
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@ -410,6 +410,7 @@ struct mi_heap_s {
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mi_page_queue_t pages[MI_BIN_FULL + 1]; // queue of pages for each size class (or "bin")
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_Atomic(mi_block_t*) thread_delayed_free;
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mi_threadid_t thread_id; // thread this heap belongs too
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mi_arena_id_t arena_id; // arena id if the heap belongs to a specific arena (or 0)
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uintptr_t cookie; // random cookie to verify pointers (see `_mi_ptr_cookie`)
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uintptr_t keys[2]; // two random keys used to encode the `thread_delayed_free` list
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mi_random_ctx_t random; // random number context used for secure allocation
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